A semester-long project showcasing an environment (Unity Engine) of a cottage-like house surrounded by mountains. The atmosphere, characters, and props were inspired by Slavic culture and traditions. This was something I really enjoyed making as it not only expanded my skillset to work in between many programs, but it was something personal that I connected with through culture.

View my character models here!

The tree prefabs were done by my classmate Aaron Plunkett.

Adobe Mixamo provided me with the character rigs and animations.

Grey-box in Maya

Interior Assets

Substance Painter

Interior Texturing

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City Wings!