An outer space evil chicken shooter game.

A collaboration project with Aaron Plunkett and Josh Kang.

In this game, you are a cyborg sent to complete a mission for Earth. There is a chicken spaceship orbiting around Earth, you must infiltrate it and stop the fowl from taking over our planet.

This is a first person shooter game with fast paced action and futuristic environments. I was involved with most art aspects of this project both in 2D and 3D; as well as level design for the first “warehouse” level.

Here are my contributions:

Title screen background (digitally painted on top of an existing skybox image asset)

Character avatars (for dialogue sequences)

Chicken turret design

Chicken turret 3D model in game

Futuristic style heads up display UI

UI for abilities

“Buff” chicken design (not implemented)

Level 1 design; interior and parkour elements

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